Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Loved the graphics. Would love any insight modeling like that.

(+1)

Thank you so much!

We decided on a "cartoony" look early on, so we focused on having only a few distinct colors, and round-looking, smooth-shaded models. Even "jagged" objects, like the rocks, are smooth shaded. I used beveled edges to give them a "jagged" look while keeping the smooth shading. The materials have high roughness so that the colors remain relatively unchanged by lighting.