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(+1)

Hey!

I thought the mechanics you introduced were really cool. I really enjoyed the music and the visuals that went along with it.

I wish you integrated rhythm a little bit more into the game, while you had to press to move along with the beat your character really was the only thing that moved with the beat. With rhythm games I almost expect all enemies to move with the beat, as well as beat/rhythm based puzzle solving mechanics.

I'm super impressed that you managed to pull of a rhythm game at all, and though that your ideas for mechanics were super fresh and creative. Great job!

Definitely agree with the enemy movement needing to be in sync with the music. They were a very last minute addition to the game. Would love to flesh out the idea and work more towards a rhythm based world, traps turning off / on with the beat etc. 

Must admit I wasted a good day getting my head around the rhythm mechanics! hahaha.