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Hey~

I thought that the idea of a button that changes everything to be really neat, it definitely added a new dimension to the game that I really enjoyed.

I wish there was more to do than just point and shoot at big enemies, maybe something like a powerup or a different kind of enemy would have really spiced things up. Changing environments was really cool but there wasn't really anything different about them except for the skin.

That said, I do understand the restraints of a game jam and am really impressed with what you've made. I had a lot of fun and the mechanics that are here are super solid.

Absolutely fine points and feedback to raise. I did want to make them feel a bit different, but it became out of the scope of the time i had (I like to put the extra time into polish before advancing the scope). But as feedbacks come in (and complaints about turn speed :P) been thinking about simple ways I could have made the worlds feel more different still. Lessons learnt, and things to improve on for any future updates.

Thanks for playing and commenting, I really appreciate it!
I'll return the favour shortly