Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

No need for apologise, it's just a gamejam!
If dissapearing locusts was a layering issue they would've returned when away from crops, they didn't.

About suggestions: I think exaggerating can help make the game more interesting. Increasing eating speed and amount of locusts spawning after fully eaten crop will fix slow start, and making bigger crops with large groups of chickens further on map will force player to avoid them until swarm is big enough to eat everything and run away. This is the way I see it.

Oh, actually it’s possible the locusts disappearing was to do with starvation! Each locust has a limited number of jumps before it dies. Eating replenishes this but there wasn’t very good AI so it was way too easy for them to miss out on the feast despite being in the middle of it!

Thanks for pointing out that this looks like a bug, I will need to address it somehow to make it clearer or change it entirely.

And yeah, I definitely need to speed up the start, it’s just way too slow. Large groups of chickens is a fantastic idea, you’d have to be very large to survive in a cage with them!