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From what I saw, this was a really neat game, especially as a first time in Unity for a game jam. I really liked the visuals of the environment and how that shifted between floors, though it seemed like the performance was a little slower for it.

I also quite liked the design for the weapon, it was a creative way to vary gameplay in the spirit of chaos. I do love some customization in weapons, and while the player doesn't have full control, it was a very strong concept!

Great work!

(+1)

Thanks! i should clarify that ive been using unity for about half a year now, so im not too unfamiliar with unity! just my first time applying it in a time-restricted jam :)

the slowness is definitely a problem, probably because i didnt optimize it as much as i could in the time i had!