I love how the player looks! Camera should move with the player maybe? Sometimes it was hard to understand where exactly I had to go because the next room wasn't visible. Other than that I had fun playing it, good job!
Viewing post in Reverse Bullet Hell jam comments
The camera was originally much more zoomed out, but I had issues when building and uploading the game that caused the camera to be more zoomed in than expected. I learned a lot about how cameras work in Unity from this though, so I think in future jams this won't be much of a problem. I might even reupload the game after the jam with some better cameras.