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(+1)

Hi, I like the concept of this game and the changing viewpoints as that gives it something more unique.  The sound effects could do with some tinkering as I didn't like the firing noise which was a little too high pitched for me.  I also found the bullets are quite slow to move across the screen, would be good to speed up that element of the gameplay.  I do like the morphing ships - that's a nice touch and to pull this together in a week is a great effort - well done!

Did the firing sound bother you or is it the impact sound from the shots?

Do you mean we should speed up some of the slower enemy bullets?

(+1)

I've just given it another whirl and I think it's actually the enemy ship spawning sound rather than the firing noise that's at quite a high pitch.

Yes to the enemy bullets, it just feels like some of them move quite slowly in relation to the player - worth experimenting to get pace vs difficulty.  Perhaps faster bullet patterns but more waves of them?  Just a suggestion to experiment with perhaps?