It was difficult at the start, but when you get the hang of it it is a really cool experience! The Thing that i would change is the "How to Play" to be in game and not a github experience, but that's nothing major! Good Game c:
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Thanks for the feedback. The whole game was more of a Unity learning experience for us and the Unity UI is far from intuitive when it comes to supporting different resolutions, so we instead opted to use a proven external display for the instructions manual. The menus are bad enough as it is, so we didn't want to mix in a huge wall of text.