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I added a simple Game Design Document above with a little more clarity. We will update it with screen shots and details as we go along to help you visualize the end product. You can think of it kind of like the gameJourney, but your goal is to interact with people along the way to bring them to Christ/church.

Ah. getting that better now. Although not having played journey myself, dont have a clear picture of it, but I am starting to see what it is supposed to be. Design document helped seeing what it is to be. Especially parts where it told very clearly that when yo ugo out the church it changes into gray, except the pamphlets still stay colorful. And funny idea that your health is shown with color of pamphlets.

Irma came up with the idea of the color of the environment and pamphlets changing to be the game progression mechanic, genius. :)