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(+1)

The graphic of this game is really amazing. You are indeed a very skilled 3d Artist. The music and the sound effects are fitting too. 

The mechanics themselves are interesting, but I feel like they don't really synergize together. The reloading forces you to stand still while the fireball hits you. Also the recently killed enemies still body-block you and it can be hard to get to the coin in time.

I would also pick on the balance of the towers, especially the cannon, but I too created some sort of tower defense, and I know how hard is to balance these things out. Overall, good game.

(1 edit)

Thank you! I'm not a full blown 3D modeller, as I mainly work on animation, but I still am rather proud of this game's art style.

No need to stand still while the tower is reloading. Once you get the hang of it, the game isn't that hard to win without being hit.

(+1)

Welp, that's true, I just assumed you couldn't move so I didn't even try. And indeed, it was a good call, as this make the fireballs much more bearable