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I see that a lot of people didn't like the controls, but I actually thought the controls were one of the strengths. Sure, like any jam game they could use a little tweaking, but I like that you have to master the skill of maneuvering in this realistic style. Also nice job with the AI, it seemed to play very naturally.

Hey man, I'm glad you liked the game! The mastery component was definitely something I was going for on this one! I'd like to do some experimentation and slight tweaks with the side thrusters on some of the ships, and will probably release a patch after the judging closes for the jam : )