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(+1)

Really nice music and sound effects! I appreciated the level of work that went into trying to balance the physics of the ships through the gameplay, as well as the creation of ai enemies and teammates to fight alongside you. 

I found the information in the corners of the screen a bit hard to read, the small text being all the same makes it a bit tricky to parse information at a glance.

Controlling your ship is definitely a challenge- a little frustrating at first, but after a few minutes of warming up I found it engaging trying to master the movement and timing! I found that I could have the most fun in this game when I gave up the hope for full control and allowed for a bit of chaos in my ships movement- trying to fire my shots in time with my ships spinning momentum proved to be much more successful and enjoyable than attempting to completely control my ship's movement, and I think that fits the theme of the jam perfectly. 

Also, its entertaining thinking of a high stakes space battle where two superpowers are vying for control of a rare power source, and both are totally out of their element in zero gravity. Solid submission! If you ever add multiplayer I will be so hyped.

(1 edit)

Hey man - I'm glad you enjoyed the game! I really appreciate the in-depth feedback. I'm fairly new to UI design, so I'm glad someone said something. Might have to take it back to the drawing board. 

I'm thinking of creating multiplayer, so we'll see when that comes :)