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Its a cool concept i like the choices and the art style! The music is good too,  but there are several things:theres no reason to not just dash past every enemy to find the stairs since theres no requirement for you to kill anything, the swords dont feel much different from eachoteher, the dash is VERY hard to control, theres some visibility issues because the contrast colors between the background and the character/ enemy make it very hard to keep up and it could also be zoomed in on more. And theres no reason to melee the boss since he basically gets a free hit if you try by stage 2/3 so you just kinda snipe and walk circles around him. I feel like theres a lot of potential with the keep it easy or raise the chaos but there doesnt really seem to be much reward or consequence either way especially when you can just run past everything. I also had an enemy shoot me through a wall several times. 

However this isnt a harsh criticism or anything just balancing stuff that once ironed out (when we have more than a WEEK to make something haha) this could be a good 2d dungeon crawler type game for sure especially with the level to level difficulty decisions! definitely one of the better games ive played from this jam keep it up !!

-Steve