The custom art was a nice touch, if not a little rough. The game itself was a bit grindy, with me spending most of my hour trying to slowly level up my team to be powerful enough to survive against some quite difficult bosses. Interesting Party and recruitment mechanic
Suggestion: The game sort of drops the player into the thick of it without really explaining the mechanics. Also, whenever you get a new party member you need to sped time grinding them up to a proper level to survive the next area. It would be nice if they could start at the same level as the party’s current lowest level, for example, to help alleviate some of that.