Very nice puzzle game, but with a few issues. I felt rushed when trying to make the 'perfect dream' and didn't hit the mark more than once. The unlocking of the switches made me feel frantic rather than enjoying it, and having to do it every time was more of a chore than a challenge. I did like the custom art and the sad story, however.
Suggestion: It was a little difficult to find the ‘perfect dream’ until AFTER I was already there. Maybe give some hints before the player goes? Also, a timed puzzle was not my idea of a good time to figure out what to bring. It made me feel rushed and not in a good way. Maybe randomize the puzzle after each trip, to keep it there, but keep it unlocked until you grab the pieces.