I loved that, really fun simple game.
I didn't however ever feel like it got choatic enough. There's a few things I think could have improved it.
1. each effect causes different behaviour, maybe reds run around faster, or greens throw up on the floor.
2. have a ambulance come in occasionally with 3 or 4 patients at once.
Apart from that, great stuff. I'd love to hear your thoughts on my project.
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Now THAT I didn't think about. A wave mechanic is simple enough, but I really didn't think about different effects for the different colours of patients. Maybe they can add to one another in the mixed colours a part from the standard RGB. Thanks a lot
The chaos was supposed to come from the constant influx of patients, but the spawn rate is a bit too low. Should be better at higher difficulties