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The animal part caught me offguard :D Definetly you have a really cool concept a CHAOS BUTTON! 

I loved the friends notes they are definetly a good way of giving  tutorial !

So my biggest letdown was the enviroment changes. There is almost no diffrence between shooting animals astroids or mines it feels like a wasted opportunity. I would like to see some gameplay changes that way you can keep the player more engaged :]

The most important thing in this game is the chaos button but the game doesnt force you in anyway to press it :/ there should be consequences of not pressing the button.

Other than these issues i think you made an amazing game ! I would like to play again if you decide to work on it :D Nice work !

Yeah i wanted to make the worlds more different, but time became an issue, so it became out of scope for me. Been gathering ideas over the last couple of days for how I might do that :).

The spawn rate of the asteroids/etc increase over the course of each level, so you WILL have to hit that button to clear them out eventually. The trouble is when you do, the timescale gets quicker, so the game speeds up a little (and I extended the button ready delay a little each time to). 

Thanks for playing, glad you enjoyed sending cute animals to the farm :D. And glad you liked the "notes"  to :).