Movement was reallyyy smooth which I liked, but I noticed that if you just move straight towards one direction (e.g. up or down) and then go far enough from the centre of the game enemies spawn a lot less and crystals just don’t spawn at all… Also when they do spawn crystals are a bit too close to each other. The art was simple yet perfect for the game I’d say. A bit unfortunate there was no music but I liked the SFX, although the SFXs did lag a lot for me.
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Thank you for the feedback. Yep, that's a problem with the game, although there is no limited range for the map. The enemies will only spawn in the centre. Which is needed if you want to gain points as points are collected by smashing enemies. Which intern Incentivise the player to stay in the centre. Yep, that was something that was left out which I deeply regret not adding as music will make the game more interesting and lively.