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(1 edit) (+1)

In short, the game is good, I can see what is my challenge, and after a few dies, I can figure out how to solve the challenge and get accomplishment.

I will first a) state out what happen and what I am thinking during my gameplay, and then b) suggests my opinions. Although it will mix up both minor and major things, hope it can help.

1a) Starting from the game, after I saw the WASD control, I simply tried to move and dropped to the ground, which makes the story description disappeared XD. 1b) I think it maybe better to make the first platform longer

2a) The next confusion I faced is the instruction pop out, as I am going straight, when the instruction popped out, it vanished quickly (since I am keep on going straight). as I assume the instruction will look like the starting point (after went away and vanished, it won't appear again). And for the next few spots, I also miss the instruction since I keep one running right straightly. At last, I finally figure out once I get close enough to the bookshelf, it will pop out. 2b) I think maybe the bookshelf is not standing out enough and I just treat it as the background, so I can't figure out it is an object that can interactive. Maybe design the bookshelf to be more outstanding or make some spot on the bookshelf so that the player can know player can interact with the bookshelf to get instruction?

3a) the main gameplay is good, at first I want to run as fast as I can before the panic goes to maximum, I will jump over them since it only takes one hit compared with normal knife. Then I just figure out the random potion thrown in random time just makes the enemy bigger/more can completely block my way. when the enemy gets to the 3rd larger size, I can't jump on them so I can only use the big sword to kill them, but it just works once. So, I will face to the left and wait for the potion to throw out and then I quickly goes to the right to kill them. Meanwhile, I also figure out the corresponding effects and color so I can predict a little bit earlier before the potion hits the enemy. Acquiring this skill, with total of 4 deaths in the last level and the second last level, I finally managed to complete the game. It is quite interesting and fun (seeing the knight gets smaller is cute and the big knight...also cute in other way? haha🐢

).

This is such a cool feedback, thank you for taking the time to write this, we really appreciate this and this helps us a lot <3 you are awesome :D