Yeah, Synchronise was a really clunky compromise to something I couldn't think of a decent implementation for and I ended up having to frantically shoehorn something in there at the last minute that I didn't have time to finish or put in a proper explanation for. It was messy, and the new way I've come up with to do it is so much easier to understand that I don't know why I didn't do it in the first place.
I'd intended on having an optional tutorial battle at the beginning, but again ran out of time before I could. Everything that's wrong with this was me not having time to put in things I had in my head, and having to go to bed 3 hours before the end so I wasn't able to do one last bug pass. The game breakers were embarrassing, to say the least. I'd meant to turn autosave off and forgot before I submitted.
The improvements coming in the next version are going to make the experience so much better it's not even funny, and I hope you'll give it a play when it's ready. :) Thanks for judging it!