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(+1)

So, I gotta ding you points for no sound whatsoever.

Also a little unclear on what the goal was, at first I thought I was supposed to avoid the ducks but they seemed to have no impact on me, and I certainly couldn't shoot them, if anything they acted as platforms, so was the goal not to fall? Because the way I would teleport to the top of the level every-time I hit the floor did not communicate that at all. It just seemed kinda arbitrary as to when I would get a game over.

From a technical standpoint I see no reason why this game could not be hosted as an HTML build or as a .exe, needing to install the whole thing seemed a tad unnecessary.

The shoot to move mechanic is a fun idea but hardly original.

All told this feels like a weekend jam game, not something with a week long deadline.

I will say however I fell in love with the name & the sprite of the raccoon is very cute, definitely be sure to recycle that asset in the future.

Keep at it & I'm sure this project can flourish into something great.

thanks,  for appreciating the art(it took me 3 hours to make it) and for the advice