It's great that you spent (and managed!) the time to add all those subtle juicy details that make games satisfying to play. Idle animations, spinning coins, kicked-up debris, and entertaining animations go a long way towards making a game.
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Thank you Adam for checking out Hot Dog Boy and adding your kind words! That means a lot man! Yes, about four hours left in the JAM and I was so tired I could hardly move was when I realized I might have spent too much time doing those things.... but I had never done them in a jam and really wanted to do them this time.