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Incredible concept. Professional-level art. Level difficulty ramps up quickly, but that's to be expected in jam time-constraints (it's good that you showed off how far you can take the mechanics). A few things I noticed: You die if you jump while directly below a block. Pictures don't automatically reset when they go off screen. Window borders make for some problematic picture placements at the edges of the screen. It'd be cool if you saw a preview for which blocks will be retained when you shift (that updates real-time with the mouse cursor). This game is extremely well done. You guys should be proud.

- os_reboot

Great aesthetic design for such a simple yet intuitive game! I particularly enjoyed the tutorial stage that lets you work out the mechanics at your own pace. The only thing I feel that's missing would be an outline to show where an image would go before you place it, but overall this a fantastic jam game. Great work!

- Basset