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That was a remarkably solid game, really well made. I am curious how you developed a way for the enemies to jump and find the platforms. Would you send out some circle limited to their jump range  that would detect other platform transforms? 
Great stuff, I would love to hear what you think of my entry.

I'm so happy that you liked it! :D 

If you're interesting on the way I did the jump for the enemies, it was with a physics formula from Projectile Motion, that generates a graphic which you just need to tweak the values to make them jump the exact distance and altitude that you want! Sorry if this was borring haha 

I'll definitively check your game now :)