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Played it on the first day (first game on the jam – that was intriguing).
I liked the story – beautifully formatted, pleasant to read and a nice, unusual "twist" in the end.
Though, really would like to see more interactivity and game reactions on your choices.
Nice work!

(2 edits) (+1)

Yeah, it’s actually opposite to your situation, I think: when you come up with an idea of settings/story first and try to pull any mechanics on it then))

Thanks for the feedback!