I did find it a little hard to break the computers at some points. It did seem like there was a "sweet spot" I had to stand to get the hits to register.
I think most of the weapon's hitboxes made SOME sense, at least. Like, the broom only works if you hit the desk with the very end of it, because that's the way it would work irl. I do agree that larger hitboxes would make more sense gameplay-wise tho.