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(+1)

Wow, this game is so fun, couple of things bother me
-The shop: it looks good, the pixel art is just my taste but, you cant buy items even if you have the money for it just because you didn't unlock the one before, I think it's a cool feature but useless..
-Animation is good when you don't hold left click if you do it becomes a bit janky.
-sometimes you will get attacked and die to invisible enemies(or finish a run get the money and instantly die again and get no money, you do get the money for the original run but its just a bug)
-When I broke the last door nothing special happened, no new scene or new buildings to destroy.
-HP bar needs to be the first layer, it sometimes goes behind the buildings.
Other then that was one of the best games that I've played yet if you polish the things I wrote and add some other stuff this game would be really good.
If I haven't said it yet the art style is just sooo goooodd!!!

The shop deal actually made a lot of sense to me. If the shop worked the way you suggested, then almost every weapon would be completely pointless cause you could just save up for a more expensive one and wouldn't have to buy the earlier ones in the first place.

Hi! 

The thing with the shop is to give some feeling of progress, I was thinking of adding player levels and perhaps requirement of player level to weapons but I have to think it.

The animations and the AI are at the top of my To Do list for future patches for the game.

Behind the last door should have been the king, like I said to another comment, but your comment gave me the idea to add some scene when you break the door to present the boss to the player. Thanks!

The ting about the HP bar is that I have to rearrange all the layers for all the sprites because right now is a mess.

Thank you for the comment and the feedback!