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(+2)

Hey, I think that's because I have very little experience in optimisation, and it spawns lots of instances of actors at the beginning, with lots of vector maths for figuring out the location, so it lags significantly. Does it get better a few seconds after the map loads? If it doesn't, then I have no clue why it's doing it 🤣. I'll try and do some optimisation and file-size reduction to it later though

(+1)

Great! I hope that fixes it!