You mention that this game is more of an experiment, but I think that undersells it. It's simple and effective, and follows a tried and true horror formula. The grainy visuals, simple color palette, paired with the distorted audio and silhouette monster model, all work a treat and are very effective.
I didn't quite finish it and got chased down quite quickly, but want to play it again to see if the [REDACTED] room yields any surprises. So I don't have a lot of constructive feedback, as I need to properly deal with my nerves and muster the courage to give this game a proper go!
I did a playthrough video below:
Thanks for submitting this to the jam!