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Interesting game. The economy feels a bit loose - I had enough money to buy both vegetables and soap before I bought vegetables - and the variance in the black market is odd, there were always enough $1/$2 potatoes and $3/$4 wheat etc. There's probably not scope to include an alternative to gulaging people, but it might be nice if there was a flavour option of your workers coming from building community solidarity instead of just from blackmail? 

I didn't play much past soap, I didn't have the time right now. 

I really like the idea of building community. It would be a really big update to the game, so I can't say for sure I'll go this way. I like it nonetheless, it could be a totally different route of ideas.  
Thanks !