Thank you ! It's very nice to read. I have plans to make a sequel, expanding on this one, but have not started anything yet. Reading this is motivating for sure :)
Robin
Creator of
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Really original mechanics, I enjoyed this a lot.
The grasphism are also cool, I like your style.
I think it's super clever that you can create a loop, the first hourglass calling all hourglasses, and the last one calling the first. Although I ended afraid to create new hourglass, because it could break my loop :D
Yeah I replayed it now that I'm not in the rush to finish, and feel like you that Ideas could go faster, maybe by assigning "ungulaged" people to it.
Productions are the last mechanic in it, and also the one that permit a bit of idle time. But they come late, because Ideas are too slow.
Thanks for your input :)
Dang, I really thought I fixed it, apparently there was a second bug like it.
Did you restart from beginning or tried with the old save? Maybe it's corrupted (normally it wouldn't change anything, I'm asking just in case).
Other possibility is just that the calculation for the brick placement is too heavy: my computer can freeze 1 second when too much brick is placed at once (but at higher zoom level, not currently in game). How would you rate your computer ? Low-end, middle, high-end?
Yes you reached the end circa 250 population. I didn't even think you could reach 450 ! With the happiness constantly going down I guess.
Your guesses are all right, Tesla Towers only redirect on two lightning rods, I planned to make chains but lacked time. No reason to have multiple Weather Centers, you could delete the one you had (but this was a programming error, I wanted to make it so you need to keep one to see informations on storms).
Proximity bonuses are a cool idea ! I have still many ideas for expanding the game, and your suggestions are welcomed :)
All in all, thanks for taking the time to develop your thoughts on this game, this means a lot