This game honestly was very fun to play, at first I didn't completely got it, but when I did I thought it was a very clever and innovative way to make a game. Slowly getting more money, spending it to get more powerful, and then get more money by being more powerful was a pretty enjoyable gameplay loop. The walking and enemy AI usually feels good, but sometimes the player or the enemies can't go on places that the should be able to. The music and sounds are very nice, I would have just added a few more to add to the immersion. I like the look style of the game, my only problem is that there was any change in the player's weapons or armour when buying a new one. One thing I didn't understand is why am I attacking this village, what have they done to me that justifies me killing them all? Also I would have preferred if there was a way to win. At first I thought that destroying the gate at the middle would make me win or at least lead to that, and it did lead to a new area but there was nothing special about it. Killing all the villagers or destroying houses doesn't do much either, as the warrior just keep on spawning. Also, sometimes I was moving and being attacked before pressing the start button. I know I listed quite a few faults here, but this is one of the better games I played this jam, it was enjoyable and had quite a unique concept, which caused me to spend a good amount of time playing it, and giving it a high rating.
Viewing post in Quick-Save Adventure jam comments
Hi! Thank you for playing and for the feedback
Yes, the bugs that you mentioned in your comment are the first on my to do list because I didn't have time during the jam to polish those things and now that is finished I can start to fix those things.
After you break the door a boss should appear and when you kill it the game would end but the game has a bug and after the first run the boss despawns and it doesn't respawn again.
Thank you for the feedback!