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Thank you for your feedback :) I appreciate time you put into a review. We originally planned to give the Chaos knight more animations - various types of attack - and our 2D graphic designer already made an icon for 1 special attack, but unfortunatelly, time was against us. As for myself, I worked on the game 14h a day Mon-Sun, and even so, Cathedral have 50% of its textures (I gave up baking textures in 4 a.m. on Sunday xD) and its objects. Chaos knight should have a skin material (something went wrong) and his armor is kind of shit, I know. In the future, I definitelly plan to learn how to use textures properly. All in all, making this game teached me how much is time-consuming to make a 3D RPG and gave me new skills and sped up my modelling ^^