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I saw this game coming by in the submission list and I pressed on it because of the art. It is really pretty! I anyway appreciate pixel art a lot, but when it is on this small scale I really like it even more :) Together with the music I thought this was a really nice experience.

The gameplay was interesting as well, but as many people have said, a bit slow. There are also not that many decisions to make, just stay away from chickens, but otherwise just eat everything that is yellow. Maybe it would have been cool if you could split the swarm in pieces? Then you could have used part of the swarm to distract chickens or something. Just spouting some ideas though.

Great game though! Thanks for making it!

Hi thank you so much for playing and taking the time to write such wonderful feedback! I’m so glad to hear you liked the art and had a really nice experience!

I agree entirely that the game was too slow! I nerfed it last second and that was a big mistake, it’s been my strongest feedback so far.

Splitting the swarm sounds like a fascinating idea, I like the concept of sacrificing part of yourself to distract the chickens or lead them away! It makes me wonder if an RTS style control scheme (where you can box cast select locusts as if they were units) would work better! I will definitely investigate that.

Did you have any other suggestions?