Heya!
I thought the puzzle solving mechanic was really cool and creative, I thought it was a really intriguing take on a puzzle game.
I found waiting around for the right tile to show up to be pretty tedious, especially when it took 8+ rotations on a four-sided tile with me just spamming space bar. I also wish that the levels were smaller to begin with and ramped up as time went on. I think that smaller levels would make imagining a path more like a puzzle rather than a big overwhelming guess and check.
I think you had a really solid visual style, it's really impressive that you did both the coding and art by yourself. Well done :)