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Interesting concept. Kind of think that you need to be looking in the direction of the first jump goal. And the lava needs to be clearly rising slowly, it just seemed to rise at intervals and it caught me off guard. Sound would definitely be nice, would make it more immersive. Something that you can do that is quick and easy to setup is use Unity's post-process effects. Some bloom and vignette would have raised the visual quality greatly. There is also screen-space ambient occlusion as well.