Great concept, but I got a headache because of the jittering fps camera. I loved the Blender monkeys in the house:D
Jittering? Can you explain a bit more? This is the first time I heard of that.
For me, the camera was moving very fast and bobbing at every step. It felt like it was not moving smoothly, but teleporting very fast if you get what I mean. Are you updating the camera position in LateUpdate() ?
Nope, was just using the standard character controller asset from unity. I will look into it after the Game Jam.