I'm working on a game in which The Object is a family heirloom! I think the hardest part for me so far is that literally anything can be a family heirloom—I'm trying not to get overwhelmed/overwhelm players with the sheer number of options.
This sounds rad! Maybe pick a few that seem really interesting to you — you can always add more later…
Artefact started with one playbook, and now it has nine 😅
I didn't know that! It's such a relief.