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(+1)

Fun idea, great visuals, looks polished. But it seems to be mostly random. You can run and jump, hide behind columns (in one of the rooms), these factors decrease the chance of you getting hit but still you will get hit eventually. It could be partly fixed by healing, but quite often you don't get a single potion, could be one guaranteed potion drop at each room. Besides that it fits theme very well and playing it feels satisfying