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zohich

26
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2
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2
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A member registered Mar 30, 2020 · View creator page →

Creator of

Recent community posts

ok, this is epic. I like that it is real-time and not turn based. As prototype gameplay already interesting and challenging. Was fun to play. The abillty that heal instantly is useless in my opinion, because of manacost(like after you use it, you have big troubles with mana ) and units have 3 hp which means you waste about 0.5 healing power into nothing, but it probably will be fixed when there are new units or some ways of getting mana. New units and enemies will diversify gameplay and the game will gain replayability. Also with better visuals, sounds and ui, it probably will be very satisfying to play

Really like the concept. It fits theme very well. The game is challenging and i like the pace but when you get hit you respawn and it slows down it, could be just heart loss+shield. Bullets blend with floor, should make them brighter, glowing or add particles. And imo it screams to have option of killing robots by deflecting bullets to them, maybe with not a single hit but still. Love level design here, rooms have variety and difficulty are escalating. 

Good idea for the theme. It was fun to dodge fans while you looking for items running between shelves and keeping them away from the goods. Would like to hear Mall Music playing in the background. I think it doesnt need minimap, it was interesting to search for items by myself

Fun idea, great visuals, looks polished. But it seems to be mostly random. You can run and jump, hide behind columns (in one of the rooms), these factors decrease the chance of you getting hit but still you will get hit eventually. It could be partly fixed by healing, but quite often you don't get a single potion, could be one guaranteed potion drop at each room. Besides that it fits theme very well and playing it feels satisfying

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it supposed to be slow motion, but i either made something wrong or made it badly optimised so it lags(if i got you right)

Fun idea with different controls on different sides. But it's too easy to die here, often you get in no-win situations and enemies colliders could be smaller in my opinion. 

And yes, could someone please tell me if the saving system are working?

It was intense and i like it. Good graphics, looks polished. Awesome music. Feels like it should be longer - i just upgraded everything when game ended

Great theme realisation. Love that triumphal music while you making mess and whatching this women trying to stop you. But you often get stuck in the chain or tables. Without that and with more visual and sound effects it would be very fun to play, but right now i get tired of playing quickly

Nice graphics, cute people and animations. The game have potential of being fun puzzle game . But right now you choosing random guy and watching everyone around you die(which is chaotic and it's fun to watch it), except for last level - this guys with galsses could make some kind of gameplay and the fact that people using different messengers doesnt seem to affect anything. 

i am not a fan of this kind of games. But it is nice way to combine jam theme with storytelling. Music and sound effects are good. Explosions are very satisfying, good looking graphics. 

just a platformer with nothing that makes it special and nothing that makes it unplayable. It just does its job. But I finished it because it was interesting to look for coins.

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that was magnificent experience. Great theme realisation, good game/level design, liked using new mechanics in interesting ways and coming back to get new one, challenging boss fights(vampire fight is very fun), 2d art is pleasant, 3d not so pleasant, but it didn't ruin the experience.

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there is no gameplay :( Robots dont damage you(maybe it's a bug), you can simply keep pressing mouse button and robots will catch projectTiles themselves. There is option for jump but it's useless, there could be robots which are flying higher than others so you can damage them only in midair. Probably you spent all the time on graphics and music :^) Visuals are Amazing: sprites, bg, effects on screen. Music sounds good and sound effects are pleasant. It's more like watching a cartoon

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I love the idea, interesting interpretation of chaos. Locations are interesting to explore, but gameplay is boring. Probably time limit could make it more challenging. Also you can't say where camera will spot you and it's too easy when you see them all through walls. Would be interesting to walk there carefully looking for cameras. Thats my opinion.

I found a bug, you can press [e] on wires, documents as much as you like and it makes tasks in list green

Cool! I like it, interesting and challenging. If it had sounds and graphics it would be a wonderful game i would play for a long time. Hope you will finish it. Maybe i can even help you with art

it was fun and challenging to play. Good music. Problem with feedback about damage to enemies and bullets

i like this attitude and agree with that, but for someone it might be only a competition. But the main question was how to fix bug xD. I got one in my game that сrashes it.

In  the rules Ollie said you are allowed to fix major bugs. How do you do that?
Do I have to edit game->remove existing files->place fixed ones ? If it is so, I just dont get it,  then what the point of the timer if you could post an unfinished or even empty game and then update it after the deadline.

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First 2 minutes of the game i was stuck in that "remeber you must die" page, while listening to the banger playing in background. Found easy fix: 
1)just hold Ctrl+scroll mouse to decrease page size,
2)update page,
3)go to fullscreen.

Liked the setting, I've seen games where you must die, but this one has clever reason for that.

Liked the music.

Didn't like level-design, should be more gun-mirror stuff

clever idea and good realisation, but it's short and unfinished

The idea of the game made me laugh, 5 stars for fun. It looks finished. And that "dev highscore" note made me to take few more tries to beat it.

i tried to submit it before the deadline but it failed because it wasn't public

probably you didnt set your game to be public, that what happened to me

i liked it. There is bug: when you equip green bow, orbs start rotating very fast and one-shoting everyone

good and cool