I like the graphics and the audio, but I'm a bit mixed on gameplay. While taking two diametrically opposed genres and creating a mash up of the two can be interesting, it is very difficult to pull off well, especially when combining the quick reflexes of rhythm games with the slow paced nature of puzzle games. In this case, I feel the Rhythm aspect of this game really hurts the core gameplay. Maybe replacing the rhythm with a more traditional turn-based approach would be better? (See Snakebird or Baba is You).