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Thanks for the gamepad bindings; they worked fine with an Xbox One controller, and it's so much more fun to play a platformer with a gamepad.  I enjoyed attempting combos of jumps, hopping from one ship to the next. I'm not sure what you call this camera angle  (is it some flavor of isometric?), but I like it. This sets the game apart visually from most of the other games in the jam I've tried. Seems like the game could use a little more variety (e.g. varied power-ups or enemy attack patterns), but it's a solid foundation.

Thanks, I have always found it easier to play on a gamepad over a keyboard. I guess you could call it isometric.