Thanks for the gamepad bindings; they worked fine with an Xbox One controller, and it's so much more fun to play a platformer with a gamepad. I enjoyed attempting combos of jumps, hopping from one ship to the next. I'm not sure what you call this camera angle (is it some flavor of isometric?), but I like it. This sets the game apart visually from most of the other games in the jam I've tried. Seems like the game could use a little more variety (e.g. varied power-ups or enemy attack patterns), but it's a solid foundation.