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(+1)

I liked the demo overall, however, the movement feels off/slippery for me. I found myself falling off the platform section when turning turn to shoot at certain guys. When you stop actively moving, you slow down to a stop; if you turn during this slow down period, you will continue to move in whatever direction your turn is. I'm not sure the best way to address that, but I thought I would let you know.

Greatly appreciate the feedback! I honestly never really noticed just how slippery the movement was until you and another person mentioned it here in the comments. I'll make some adjustments to the movement and deceleration/directional control while decelerating, if I keep it. Might just remove it entirely to give more precision control over movement.