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(+1)

Hey, nice game! I had a fun time. The hole is an interesting weapon, and watching the other guy ragdoll into it is fun.

I did experience a few issues, though. First was control. Just leave the crosshair in the center of the screen, moving and looking with the mouse results in a weird situation where I have to do a 360 just to get the mouse back to a reasonable spot. Second was lag/pacing. The first few guys took a long time to find me, so the first 10 points were a slog to get. After that, a switch flipped, and I was suddenly facing clusters of 10 to 50 enemies. At around 50 kills, it started to lag whenever I was looking in the direction of the enemies, and at 208 kills, the game crashed with an out of memory error. This could be pretty easily fixed (maybe reduce the polygon count of the enemies if you are going to have 100 present. I have a 1080TI, so if I'm lagging, then most other people will be too!)

It was a beautiful low-poly world, I really liked the trees, cars, and buildings. And the music contributed a lot to the mood! I was definitely moving my head to the beat as I was playing.

Thank you for this awesome feedback!

I want to point that all of the problems you counter are fixed now, I am just waiting for the vote period to end to publish the new update.

Stay tuned.