Oh lord, the doorways. Don't get me started...they've given me more headaches than I can count. I'm still trying to figure out a way to handle them elegantly
Thank you about the art and the writing! My programmer and I are actually co-writing this game, and he made some of the tilesets too, so I can't take FULL credit for either, but I really appreciate it. Mouse support was actually added in case we ever decided to port the game to mobile platforms; probably should've explained that, lol.
I assume by the "chief" you mean the Shroot chief and by "the water guy" you mean Shroseph, right? Well...shit. It worked whenever I did it, but I admittedly made some adjustments to the guy's dialogue right before I distributed the game, so maybe that negated it. Thanks for letting me know.