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Thanks a lot for the comment, really appreciate this. I'll go from top to bottom. 

  •  different primary weapons that you can unlock or find for variety; not sure if this is already in the game, I'm bad and died several times on level 2

 Different primary weapons is exactly what will be in the next update, not only ranged, but melee as well

  • it's hard to pick up items that are on a teleporter unless you're not standing on the teleporter

Yeah. I was meant to fix that and then it got lost in backlog.

  • some type of indicator that you're getting money from killing monsters (I just noticed the coin animation, maybe a sound too?)

Gold is a temporary solution. I mean, I might ultimately use gold as a currency, but for now it's just a placeholder, so I'm not spending time on this :) 

  • auto-pick up mana/health potions, I don't see a reason that you need to click a button to pick them up

Good idea.

  • spells should say how much mana they consume unless that's an intentional design decision

Nah, it's not by design, it's by omission :)

  • the map should have an icon of where you're at on it

Agreed.

  • have those blood particles when shooting monster go out in the direction that you shoot, would look better

Yeah...so that what I get for hotfixing carelessly. I was working on the blood particles for the next update, and then when I saw a comment saying I have a nasty bug so I quickly patched it...leaving of course, the half-baked new feature in. I've uploaded the new version now :)