Thanks a lot for the comment, really appreciate this. I'll go from top to bottom.
- different primary weapons that you can unlock or find for variety; not sure if this is already in the game, I'm bad and died several times on level 2
Different primary weapons is exactly what will be in the next update, not only ranged, but melee as well
- it's hard to pick up items that are on a teleporter unless you're not standing on the teleporter
Yeah. I was meant to fix that and then it got lost in backlog.
some type of indicator that you're getting money from killing monsters(I just noticed the coin animation, maybe a sound too?)
Gold is a temporary solution. I mean, I might ultimately use gold as a currency, but for now it's just a placeholder, so I'm not spending time on this :)
- auto-pick up mana/health potions, I don't see a reason that you need to click a button to pick them up
Good idea.
- spells should say how much mana they consume unless that's an intentional design decision
Nah, it's not by design, it's by omission :)
- the map should have an icon of where you're at on it
Agreed.
- have those blood particles when shooting monster go out in the direction that you shoot, would look better
Yeah...so that what I get for hotfixing carelessly. I was working on the blood particles for the next update, and then when I saw a comment saying I have a nasty bug so I quickly patched it...leaving of course, the half-baked new feature in. I've uploaded the new version now :)