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(+1)

Changelog:

  • Enemies take longer to have an active hitbox when spawned, allowing players to more safely maneuver away if one spawns on top of you
  • Added a way to quit from the pause menu, and can now quit from the main menu by pressing ESC
  • New font for high score on title screen and demo complete screen
  • Can hit multiple enemies with one punch
  • Being slowed past default speed is now only temporary, will regain default speed after about 3 seconds
  • Hid the cursor
  • Allowed fullscreen switching
  • Movement is now done via an "action queue," just tap the direction you want to move to next and it will hold the direction for you


Thanks for playing, and thank you to everyone who's given me feedback so far! I feel like the game has improved so much over just the past day.