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I'm not one for Zachtronics-type games, but this was really interesting. I only played the tutorial since I'm a brainlet with the genre, but I still managed to have fun. Here's what I would change based on what I played:

-The background being grey-blue makes it difficult to make out the blocks on screen. I'd make the sky a different color or shade.
-The game is too zoomed-out at times. I think it would really benefit from allowing the player to zoom in and out.
-The part with the hole leading to destroyers was skippable by spamming blocks and jumping across them before they fell. Not sure if there's anything to do about it considering the mechanics of the game, but I thought I should mention it.
-I think the first puzzle with the extractor and destroyers should have some more explanation to it, I wasn't too sure what to do there.
-The sound effects were solid, it made every interaction feel good.
-The art, while simple, made everything instantly recognizable which is a big plus for a game like this.
-The scroll bar in the pause menu being a machine is a really nice touch, more things like that in the UI would be really neat if it doesn't distract too much.
-All the options you have in the pause menu are great, it's always nice to see so many options.
I think you have a solid foundation, great job mate! I hope more people check it out!

(1 edit)

Huh. The dedicated zoom in/out buttons aren't on the options screen (page up/down). Most players stumble upon being able to use the scroll wheel to zoom in/out while in welding mode. Going to update the options menu and add that somewhere in the tutorial

What specific blocks were difficult to see against the black-to-blue gradient?

The destroyer area is meant to have a couple different ways to get across, including block-spam. The "intended" solution is to build an automatic bridge builder, but as long as the player got a bit more comfortable with the building controls somewhere, its a success.

Upon replaying the tutorial, with the knowledge of being able to zoom in and out, I had no issues with seeing the blocks. However, even when zoomed in, the particles on the fans can be really hard to see still. Maybe my monitor just has bad color output though. As for the zoom in/out, since it didn't work outside welding mode, I never figured to try it when in welding mode. I think if  you add a a blurb about it in the welding mode hint in the tutorial, it could clear things up better.