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(+1)

Yeah the bug is with Unity Character Controller, I didn't have much time to change to Rigidbody. A Character Controller only collides while moving. So there is a "death clock" that kills you if you don't move, so I pretty much made the game to be about moving, that's why it says KEEP MOVING! and why you get killed for not moving. Thanks for the feedback :)

(+1)

That's makes perfect sense! I found a spot where i couldn't be hit and tried to cheese the level. Nice one!