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Very cool locomotion concept! I can get sick pretty easily in VR, so I can never play long, but yours I did well in! Also, your button presses were awesome! Did you set them up via a Timeline or did you use physics? We went back and forth between the two on ours, but ultimately went with physics.

Also the story and sound was nice too! Very well done!

Played with Vive Pro and Index on SteamVR.

(+1)

Thank you! Yeah, surprisingly, this kind of physical locomotion tends to work fine for people prone to motion sickness.

Regarding the buttons - our locomotion implementation does not work with physical interactions for now, so we faked it with overlaps and a heuristic to determine how far the button should be pressed. We also tried to mimic the force curve of a real mechanical keyboard with haptics, but I wish we had more control over them.

Loved your buttons too!